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Ranged arms (Gunpowder Weapons)
This specialty includes, the firing, maintenance and repair of all types of gun powder weapons. With this specialty, the gunner has +5 on order rolls to shoot with an already loaded weapon.
Penetration (Mastery) The sheer velocity of a gun can bypass any armour if aimed correctly. The target's PL is ignored when damage is calculated.
Sniper (Grand mastery) A gun is never going to be able to be loaded rapidly, however a master gunner can make every shot count. Re-roll one failed accuracy roll to hit the target per shot made.
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