Saturday, December 13, 2008
My favourite time waster recently has been to browse OD&D blogs. While I don't necessarily agree with what is sometimes an unnecessarily fetishistic approach, I think they make a lot of good points.
I've decided to run a game in my D&D world using an OD&D clone, "Labyrinth Lord" (LL hereafter). It can be found here: http://http//www.goblinoidgames.com/labyrinthlord.htm.
However, while it avoids the pitfall of wanting to be too 'Old school', I am going to be making some minor changes to chargen, minor I say. I will also be adding a 3rd Edism, because it will be fun.
LL uses this basic scheme:
And "Swords&Wizardry", which wants to be as much like the first D&D as it can, ( found here: http://www.swordsandwizardry.com/) uses:
We will be using my own version:
Having easy +1s and the possibility of +3s just overdoes the stat inflation right there in chargen. A +1 should mean something. However, I also want an 18 to mean something. This applies to Con, Str, Dex and Wis bonuses. Cha is fine already. Int is a particular case, the table is in general fine but I will be giving a bonus spell to those magic users and Elves of very high (15+) Intelligence.